projects
panky the panda: quest for the unsevered penis

Prepare yourself for the most epic adventure involving a panda trying to prevent wang chopping to ever hit the Atari 2600!

In this game, you assume the role of the peace-and-bamboo-loving Panky the Panda, on an epic quest to save your kidnapped brother from evil poachers who want nothing more than to chop off your brother's you-know-what and sell it on the black market as an aphrodesiac (over the Internet, of course).

Peace-loving you may be - but you're not just going to sit back and let that happen. As Panky the Panda, your goal is to jump your way around 120+ screens of the poachers' underground lair, collecting 6 keys and various other items needed to unlock doors and complete the quest to save your brother. The poachers' lair is packed with various minions as well as secret rooms disguised as unassuming walls, though, so stay on the lookout!

Panky the Panda, v1.02 (11/25/11)
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incoming!

This was the first Atari 2600 homebrew I wrote. It's a simple 1 or 2 player artillery shooting game. The terrain in the game is randomly generated, which is kind of good for replayability. Also you can adjust the terrain roughness using the difficulty switches.

This was sort of an on-and-off project that I originally started in 2001, but didn't actually *finish* until 2008, making it a massive triumph for procrastination, if nothing else.

Thanks to everybody on AtariAge and the Stella Mailing List who contributed comments, suggestions, examples, hardware, help with testing, and and help with code optimizations.

Incoming! v1.02, 10/21/09
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brickhelper

A LEGO (R) utility program I wrote in Java. It allows you to open an LXF file (aka LEGO (R) Digital Designer Model file), then export an inventory of your parts into either CSV or Bricklink.com XML format.

By exporting in Bricklink.com XML format, you can then upload your parts list onto their website and find parts from their online distributors... used!

This application is not affiliated with or endorsed by The LEGO Group in any way, in case you were too dumb to figure that out on your own...

gamecube sopwith

A port I did of the classic DOS game 'Sopwith', except now for the Nintendo Gamecube & Wii! It's not quite as impressive an achievement as it sounds, though - it's actually a port of 'SDL Sopwith' by Simon Howard, and he did most of the leg-work in converting the original DOS game written by David L. Clark into a game that is now easily portable between systems.

In case you didn't know, Sopwith is pretty much the best game of all time, so you should really download this if you are one of the .001% of elite Gamecube or Wii owners who knows how to run homebrews...

Gamecube Sopwith project page

square raid

My entry for the JS1K contest - a contest to see what can be written in 1 kilobyte of Javascript. As I said in the entry description:

SquareRaid is a lunar lander type game... except instead of a lander, you're a square, and instead of landing, you're mercilessly carpet-bombing evil enemy squares, and instead of taking place on the moon, it's on earth. Other than that: exactly the same.

Controls are W/A/D for up/left/right and B for bomb! Score appears in the upper left corner of the screen.

Play SquareRaid

(Note: Requires Firefox/Chrome/Safari/Opera since IE does not support the HTML 5 canvas element yet)

lunar lander

Another little HTML/Javascript game I wrote a while back that you can play in your browser window. Try not to die or run out of fuel.

Play Lunar Lander